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The Woeful Melody of "Game Over" from "Final Fantasy I"
How is “Game Over” from “Final Fantasy I” able to evoke a sense of losing and game being over using a generic descending-fifths sequence?
By [A J Greengrove]
read moreA Not-How-To Compose a Map Theme with "Wrong Note" Arpeggios (Rescoring Shovel Knight / Opaloid Kingdom)
In this Not-How-To anti-tutorial, I compose game music (map theme) inspired by the “Wrong-Note” prelude, as I wrote & videoed in The “Wrong-Note” Prelude of Final Fantasy I (1987 NES). After the arpeggios there’s an ascending-fifths (aka “mountain”) sequence and a classic ii-V-(I reinterpreted as III) turnaround. I recommend skipping with the use of timestamps, unless the composing process itself interests you or maybe viewing in the background.
By [A J Greengrove]
read moreThe "Wrong-Note" Prelude of Final Fantasy I (1987 NES)
The very original NES prelude way back in 1987 from Final Fantasy I behaves differently from the ones to follow, as we’ll se Nobuo himself demonstrating. I hear a swirling kaleidoscope in the inverted arpeggios, so I cover them with the guitar. Let’s peek into the colored glass and some untapped game music potential.
By [A J Greengrove]
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